I just published a new feature in my Random Tools extension (in v. 1.3): Randomly Erase Objects. This feature lets you erase objects (groups or component instances) randomly based on a percentage chance of deletion. This works well with the other random placement tools in that it allows you to adjust the placement afterwards. Tip: […] Read more..
Just Added Features and Squashed Bugs
I just updated three of my most popular SketchUp extensions: Scale By (Image/Attractors/Equation) Tools, Random Tools, and Unwrap and Flatten Faces. Beyond squashing a handful of bugs, these are the most important new features: Scale By (Image/Attractors/Equation) Tools now lets you transform objects by proximity to other objects (“attractors”). Not sure what this means? Check […] Read more..
My Second New Extension This Week: Scale By Tools
My second new SketchUp extension that is being released this week also combines various Ruby Scripts that I had laying around or that were in my book, Architectural Design with SketchUp. It makes those more accessible to everyone and should lead to some really beautiful designs. This time the extension has to do with transforming […] Read more..
My New SketchUp Extension is Out: Random Tools
Ever wanted to place large swaths of randomly-arranged grass in SketchUp as shown in the image above? Have you been frustrated by textures that repeat a bit too much on copied wood boards? Do I have an extension for you… I just released a new extension, Random Tools, which is a combination of various Ruby […] Read more..
Random Tools Extension for SketchUp
This extension contains a set of tools to randomize various things in a SketchUp Model, such as: Object placement, rotation, scale, face extrusion, vertex locations, textures. Also allows to place objects randomly on faces or on edges (with scale, rotation, and orientation variations) and to swap or erase objects randomly.
SketchUp Ruby Code Editor updated to v. 4.3
As part of my recent effort to update all my SketchUp extensions, I also went through the lines of code that make up my Ruby Code Editor extension and gave it an overhaul. Besides some bug fixes, there are also new features that I will be highlighting in this post. You can also watch an […] Read more..
How to correctly create and use PDFs
Each semester when I am reviewing student work (and at many other times when someone sends me a PDF attachment), I am reminded that I should really put together a blog post about properly working with PDFs. There are just so many common and often small mistakes that people do especially when creating PDFs, many […] Read more..