I wish you and your loved ones a peaceful and joyous holiday season, Merry Christmas (to those that celebrate it), and a healthy, happy, and successful New Year 2024! And just to reiterate what I said in last year’s post: A little bit more peace on earth would also go a long way!
On the heels of the latest 1.0.3 update of this extension comes version 2.0 of my experimental OpenAI Explorer SketchUp extension, which I am releasing today. As it turns out, creating a chat-type interface for it wasn’t too hard to implement, so I did it.
I have just updated my experimental OpenAI Explorer SketchUp extension to version 1.0.3. This new version was prompted mainly by an announcement by OpenAI that stated that their text completion API would be discontinued in favor of their chat completion API. As a result, older, text completion models (e.g. “text-davinci-003”) won’t work with this new […] Read more..
This tool uses OpenAI’s API service to generate SketchUp Ruby code that – when executed – can draw geometry or manipulate drawn objects within your SketchUp model.
I just published a new feature in my Random Tools extension (in v. 1.3): Randomly Erase Objects. This feature lets you erase objects (groups or component instances) randomly based on a percentage chance of deletion. This works well with the other random placement tools in that it allows you to adjust the placement afterwards. Tip: […] Read more..
Dear friends and colleagues, I wish you and your loved ones a peaceful and joyous holiday season, a Merry Christmas, and a healthy, happy, and successful new year 2021! After the current year turned out a bit differently than everyone expected, there is certainly much hope and some certainty that next year will be better […] Read more..
I just updated three of my most popular SketchUp extensions: Scale By (Image/Attractors/Equation) Tools, Random Tools, and Unwrap and Flatten Faces. Beyond squashing a handful of bugs, these are the most important new features: Scale By (Image/Attractors/Equation) Tools now lets you transform objects by proximity to other objects (“attractors”). Not sure what this means? Check […] Read more..