They grow up so fast, don’t they? As you may have noticed, I have completely redesigned my site. The older design – while nice – wasn’t a responsive design. It also wasn’t as flexible in terms of content placement as I would have liked it to be. So I completely overhauled it. The new design […] Read more..
I just updated my Sketchfab Uploader SketchUp Extension to v.2.3. This version does not offer many new features – it mainly just makes the uploader compatible with SU 2017. To update it in SketchUp, go to either the Extension Warehouse or SketchUcation Extension Store dialog right in SketchUp and hit “update”. While I have your […] Read more..
Curious about the latest on SketchUp? Check out my recap of last week’s 2016 Trimble SketchUp 3D Basecamp in Steamboat Springs, CO: http://sketchupfordesign.com/news/3d-basecamp-2016-recap/
I am very excited to be announcing the release of the second edition of my book “Architectural Design with SketchUp” today! For this edition, I went back through the text and updated and improved a lot of content. As before, my main goal was to keep it relevant for as large a variety of SketchUp users as possible and […] Read more..
After the success of the first edition of my SketchUp book, I went back through the text for the second edition and updated quite a bit of content. My main goal was to keep it highly relevant for as large a variety of SketchUp users as possible and at the same time provide thorough yet easy to follow […] Read more..
Now that the semester is winding down, I can finally look back and post about the great SketchUp 3D Basecamp conference that happened 4/14-4/16 this year in Vail, Colorado. As in years past, this was a meeting of SketchUp users, plugin authors, technology vendors, and, of course, all the makers of SketchUp. What was especially […] Read more..
I decided to make my Favorite Places web app (that was the basis for the UMass Favorite Places site) open source. You can now find it on my GitHub page: https://github.com/alexschreyer/My-Favorite-Places In doing so, I made a bunch of improvements and squashed some bugs. Don’t forget to look at the readme.txt file. Please drop me […] Read more..