Sketchfab Uploader now allows for re-uploading

I just updated my Sketchfab Uploader extension for SketchUp to version 2.5.1. This comes with several smaller fixes but one big change: Now you can re-upload models, and any changes you make in Sketchfab’s 3D editor (e.g. to materials, lights, the rendering environment, etc.) are preserved. Also, models are now uploaded as draft (and not […] Read more..

Mirror, mirror…

Admittedly, I completely missed Sketchfab’s May announcement that they now support Screen Space Reflections (SSR), i.e. object reflections. What this means is that any model in their browser-based WebGL viewer can now be set to reflect items that exist within that model. A good example (that likely will heat up your computer a bit) is […] Read more..

Sketchfab uploader extension v. 2.3 is now available

I just updated my Sketchfab Uploader SketchUp Extension to v.2.3. This version does not offer many new features – it mainly just makes the uploader compatible with SU 2017. To update it in SketchUp, go to either the Extension Warehouse or SketchUcation Extension Store dialog right in SketchUp and hit “update”. While I have your […] Read more..

Merry Christmas, Joyful Holidays, and a Happy New Year 2015!

As every year, let’s celebrate the season with a bit of digital “bling”! This time, it’s just a simple SketchUp model of a fractal tree that I enhanced a bit in Sketchfab’s editor. Yes, it is WebGL and you are allowed to play with it. Have fun! To you and your loved ones a peaceful […] Read more..

Improve your WebGL models on Sketchfab with the new material editor

As I mentioned before on this site, Sketchfab is a great way to share your 3D models – for example using my SketchUp uploader plugin. One thing that was happening with SketchUp models in particular, however, was that they usually looked very “flat” on the Sketchfab website. Materials typically have a rather dull appearance and transparent […] Read more..

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