SketchUp Ruby Code Editor updated to v. 4.3

As part of my recent effort to update all my SketchUp extensions, I also went through the lines of code that make up my Ruby Code Editor extension and gave it an overhaul. Besides some bug fixes, there are also new features that I will be highlighting in this post. You can also watch an […] Read more..

X-mas tree 2019

Merry Christmas, Joyful Holidays, and a Happy New Year 2020!

Dear friends and colleagues, I wish you and your loved ones a Merry Christmas, a peaceful and joyous holiday season and a healthy, happy, and successful new year 2020! Cheers, Alex P.S. Once again my card is a SketchUp model, this time with a wood-block print theme. Rendering was again accomplished in Sketchfab. In case […] Read more..

Merry Christmas, Joyful Holidays, and a Happy New Year 2019!

Merry Christmas 2018! by Alexander Schreyer on Sketchfab Dear friends and colleagues, I wish you and your loved ones a Merry Christmas, a peaceful and joyous holiday season and a happy and successful new year 2019! Cheers, Alex P.S. Once again my Christmas card is a simple SketchUp model, made with a randomizing script and […] Read more..

Sketchfab Uploader now allows for re-uploading

I just updated my Sketchfab Uploader extension for SketchUp to version 2.5.1. This comes with several smaller fixes but one big change: Now you can re-upload models, and any changes you make in Sketchfab’s 3D editor (e.g. to materials, lights, the rendering environment, etc.) are preserved. Also, models are now uploaded as draft (and not […] Read more..

Mirror, mirror…

Admittedly, I completely missed Sketchfab’s May announcement that they now support Screen Space Reflections (SSR), i.e. object reflections. What this means is that any model in their browser-based WebGL viewer can now be set to reflect items that exist within that model. A good example (that likely will heat up your computer a bit) is […] Read more..