Those of you that are already using my SketchUp extensions most likely recently received an automatic notification within SketchUp that all of them are ready for an update. This happened because I finally got around to fixing a few small but nagging errors and adding some features. The images below give an idea of the […] Read more..
Each semester when I am reviewing student work (and at many other times when someone sends me a PDF attachment), I am reminded that I should really put together a blog post about properly working with PDFs. There are just so many common and often small mistakes that people do especially when creating PDFs, many […] Read more..
Dear friends and colleagues, I wish you and your loved ones a Merry Christmas, a peaceful and joyous holiday season and a healthy, happy, and successful new year 2020! Cheers, Alex P.S. Once again my card is a SketchUp model, this time with a wood-block print theme. Rendering was again accomplished in Sketchfab. In case […] Read more..
Joseph Kelly of MassConstruction.org visited our BCT program at UMass a few weeks ago for a tour of the Olver Design Building, our award-winning home at UMass. He also brought along his microphone and taped a two-part podcast with Peggi Clouston and me about the Design Building and the current wave of new MassTimber buildings. You […] Read more..
Merry Christmas 2018! by Alexander Schreyer on Sketchfab Dear friends and colleagues, I wish you and your loved ones a Merry Christmas, a peaceful and joyous holiday season and a happy and successful new year 2019! Cheers, Alex P.S. Once again my Christmas card is a simple SketchUp model, made with a randomizing script and […] Read more..
I just updated my Sketchfab Uploader extension for SketchUp to version 2.5.1. This comes with several smaller fixes but one big change: Now you can re-upload models, and any changes you make in Sketchfab’s 3D editor (e.g. to materials, lights, the rendering environment, etc.) are preserved. Also, models are now uploaded as draft (and not […] Read more..
Admittedly, I completely missed Sketchfab’s May announcement that they now support Screen Space Reflections (SSR), i.e. object reflections. What this means is that any model in their browser-based WebGL viewer can now be set to reflect items that exist within that model. A good example (that likely will heat up your computer a bit) is […] Read more..