For this year’s Christmas post, I went back to a simple rendering approach. Mixing some extruded shapes, eroded boxes, basic materials and a few lights makes for a nice, moody image. As always, all done in SketchUp (and Twilight). To you and your loved ones a peaceful and joyful holiday season and a happy and successful […] Read more..
Last week, Trimble released SketchUp 2016. Find out what’s new and improved in my blog post on sketchupfordesign.com: http://sketchupfordesign.com/news/sketchup-2016-is-out/
I am very excited to be announcing the release of the second edition of my book “Architectural Design with SketchUp” today! For this edition, I went back through the text and updated and improved a lot of content. As before, my main goal was to keep it relevant for as large a variety of SketchUp users as possible and […] Read more..
After the success of the first edition of my SketchUp book, I went back through the text for the second edition and updated quite a bit of content. My main goal was to keep it highly relevant for as large a variety of SketchUp users as possible and at the same time provide thorough yet easy to follow […] Read more..
Can you 3D print this? Usually not without some cleanup, but SketchUp’s 3D Warehouse has a cool new feature that helps you out here. You can read about it in my blog post: http://sketchupfordesign.com/news/making-everything-3d-printable/
SketchUp has a great modeling toolset. What had always been missing, though, was a toolbar with standard primitives such as a box, sphere, pyramid, etc. Of course many of those can easily be modeled and others can be found in the 3D Warehouse. However, searching around and having to learn the follow-me tool first can be quite […] Read more..
I just updated my “Flatten Faces” SketchUp extension to include an unwrapping algorithm. This not only allows you to lay arbitrarily oriented faces flat on the ground but also to unwrap (or unfold) them first. Check out the video in this post to see how it works. As always, you can get or update this […] Read more..