Autodesk Ecotect Analysis 2011 System Requirements Let me make this point clear first: I fully understand that professional-grade software packages are complex and extensive. They use high-powered computation and extensive libraries and therefore need resources. But my goodness – does Autodesk ever fill up my hard disk! Now that the spring semester is coming to […] Read more..
I just posted an update to the SketchUp Ruby Code Editor. It now sports buttons instead of text, which makes it easier to use on a small screen. It also has three new buttons: One to explore the current selection, one to explore attributes of the current selection and a third to display the Ruby […] Read more..
It is spring again and the Revit web is as much abuzz with postings about the new Revit version (2011) as there are fresh buds on our tree in the garden. Based on what I have seen so far on Revit3D.com and elsewhere, I am very much looking forward to the new version. To whet […] Read more..
In this section, we’ll start creating scripted geometry in SketchUp. In this and all following posts, I’ll approach SketchUp scripting in a pragmatic way. This means that I don’t think every step in the process should be scripted – after all, I am not writing a plugin. I’ll only script what can’t efficiently be modeled […] Read more..
In this series of posts, I will be exploring how one can create scripted geometry in SketchUp. Traditionally, this has been more the realm of programs like Rhino. And justifiably so. Rhino is NURBS-based and can create and modify curved geometry much better than SketchUp. However, SketchUp is an easy-to-use program for working with polygon-mesh-based […] Read more..
I finally fixed some problems and added new features to my SketchUp Ruby Code Editor. The result is a 1.1 version that is now available for download. The changes are: Changed webdialog internal name for compatibility Better looking dropdowns under IE Win Fixed save filename preselect problem Better code execution and error catching (thanks to […] Read more..
I always found Ruby code editing and testing for SketchUp a bit tedious. First I write code in my preferred text editor: PSPad. Then I load it into SketchUp using my plugin loader. And then I run it from the menu. Although there are better ways to handle this (e.g. the SketchUp bridge), I wanted […] Read more..