While browsing through construction-material supplier catalogs to get some data for my classes, I came across some hand-drawn instruction comics. These were safety-related sketches of goofy-looking construction workers illustrating mostly what not to do. I am sure these kinds of illustrations exist in other industries, too. And there’s nothing wrong with exaggerating visuals to make a point. […] Read more..
This is an overview of my graphic design work at UMass. These are mostly conference announcements, program flyers, postcards or posters.
With all my digital work, it is always fun to create something that you can hold in your hands afterwards.
Now that the world cup is getting closer by the day, it was time for me to get my gear ready. After all, I have to support Germany in this one. As it turned out, this was also a good opportunity to create some graphics with SketchUp and try out printing them on fabric with […] Read more..
I must somehow have overlooked this one. Apparently since last fall, Canadian Wood Council’s Wood Design & Building magazine has been posting their issues online using a free web-based viewer. If you don’t know this magazine yet – it is a beautifully presented resource for North American wood design and architecture that gets published approximately four […] Read more..
In this section, we’ll start creating scripted geometry in SketchUp. In this and all following posts, I’ll approach SketchUp scripting in a pragmatic way. This means that I don’t think every step in the process should be scripted – after all, I am not writing a plugin. I’ll only script what can’t efficiently be modeled […] Read more..
In this series of posts, I will be exploring how one can create scripted geometry in SketchUp. Traditionally, this has been more the realm of programs like Rhino. And justifiably so. Rhino is NURBS-based and can create and modify curved geometry much better than SketchUp. However, SketchUp is an easy-to-use program for working with polygon-mesh-based […] Read more..
This code editor extension offers an easy-to-use and visually appealing way to write and modify Ruby scripts directly within SketchUp. These scripts can then be used to create geometry, add functionality or add data within the SketchUp 3D modeling environment. The SketchUp Ruby API provides an extensive set of functions to automatize SketchUp in many ways or create scripted, computational geometry.