SketchUp Ruby Code Editor updated to v. 4.3

As part of my recent effort to update all my SketchUp extensions, I also went through the lines of code that make up my Ruby Code Editor extension and gave it an overhaul. Besides some bug fixes, there are also new features that I will be highlighting in this post. You can also watch an […] Read more..

Sketchfab Uploader now allows for re-uploading

I just updated my Sketchfab Uploader extension for SketchUp to version 2.5.1. This comes with several smaller fixes but one big change: Now you can re-upload models, and any changes you make in Sketchfab’s 3D editor (e.g. to materials, lights, the rendering environment, etc.) are preserved. Also, models are now uploaded as draft (and not […] Read more..

Unwrapping SketchUp extension updated to 2.4 with coloring option

I just updated my Unwrap and Flatten Faces SketchUp extension to version 2.4. You can now choose an option to colorize faces as they are being unwrapped. This provides a reference for reassembling those faces later. If an object is textured and you would like to preserve those textures, don’t turn this option on and […] Read more..

SketchUp Ruby Code Editor 4.0 is now available!

My SketchUp extension Ruby Code Editor held a top spot on my to-do list for quite a while… until now. I finally got around to giving the code a major overhaul and can now proudly announce that version 4.0 has just been released. If you are a seasoned coder or a newbie just wanting to […] Read more..

Unwrapping and unfolding correctly in SketchUp

Whether you are working with paper or sheet metal, unfolding is a crucial step in the manufacturing process when you are starting off with a digital model in SketchUp. If you want to build something exactly as designed on-screen, then you will need to unfold complex shapes and lay them out flat for cutting. Of […] Read more..